Computer Graphics through Key Mathematics
Language: en
Pages: 358
Authors: Huw Jones
Categories: Computers
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

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This book introduces the mathematical concepts that underpin computer graphics. It is written in an approachable way, without burdening readers with the skills
Mathematics for Computer Graphics
Language: en
Pages: 251
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2005-12-19 - Publisher: Springer Science & Business Media

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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy t
3D Math Primer for Graphics and Game Development, 2nd Edition
Language: en
Pages: 848
Authors: Fletcher Dunn
Categories: Computers
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica
Mathematics for Computer Graphics Applications
Language: en
Pages: 372
Authors: Michael E. Mortenson
Categories: Computers
Type: BOOK - Published: 1999 - Publisher: Industrial Press Inc.

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"Mathematics for Computer Graphics Applications is written for several audiences: for college students majoring in computer science, engineering, or applied mat
Mathematical Tools in Computer Graphics with C# Implementations
Language: en
Pages: 494
Authors: Alexandre Hardy
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: World Scientific

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Presents introductory and advanced topics in the field of computer graphics with mathematical descriptions and derivations. This book offers a balance of theory