Collision Detection in Interactive 3D Environments

Collision Detection in Interactive 3D Environments
Author: Gino van den Bergen
Publisher: CRC Press
Total Pages: 308
Release: 2003-10-27
Genre: Art
ISBN: 148229799X


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The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the f


Collision Detection in Interactive 3D Environments
Language: en
Pages: 308
Authors: Gino van den Bergen
Categories: Art
Type: BOOK - Published: 2003-10-27 - Publisher: CRC Press

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The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into con
Collision Detection in Interactive 3D Environments: CD-ROM
Language: en
Pages: 278
Authors: Gino Johannes Apolonia van den Bergen
Categories: Collision detection (Computer animation)
Type: BOOK - Published: 2004 - Publisher:

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Efficient Collision Detection for Interactive 3D Graphics and Virtual Environments
Language: en
Pages: 362
Authors: James Thomas Klosowski
Categories: Computer graphics
Type: BOOK - Published: 1998 - Publisher:

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Interactive Collision Detection Between Multiple 3D Objects in Large Complex Environments Using Graphics Hardware and Voxelization
Language: en
Pages: 268
Authors: Sumit Sukhramani
Categories: Collision detection (Computer animation)
Type: BOOK - Published: 2006 - Publisher:

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This thesis presents an approach which uses parallel computation for fast and interactive collision detection between multiple 3D objects in large environments
3D collision detection pipeline strategy for interactive 3D games and virtual environment application
Language: ms
Pages:
Authors: Daut Daman
Categories: Computer games
Type: BOOK - Published: 2002 - Publisher:

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