Character Modeling with Maya and Zbrush

Character Modeling with Maya and Zbrush
Author: Jason Patnode
Publisher: Taylor & Francis
Total Pages: 410
Release: 2008
Genre: Art
ISBN: 0240520343


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Maya is the most powerful and popular 3D graphics software in the film industry and is being increasingly adopted by games developers. Modeling believable human and non-human characters is an absolutely vital skill for 3D artists in both industries, and this book-and-DVD package shows them exactly how to do just that.


Character Modeling with Maya and Zbrush
Language: en
Pages: 410
Authors: Jason Patnode
Categories: Art
Type: BOOK - Published: 2008 - Publisher: Taylor & Francis

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Maya is the most powerful and popular 3D graphics software in the film industry and is being increasingly adopted by games developers. Modeling believable human
Character Modeling with Maya and ZBrush
Language: en
Pages: 410
Authors: Jason Patnode
Categories: Computers
Type: BOOK - Published: 2012-08-06 - Publisher: Taylor & Francis

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Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-
ZBrush Character Creation
Language: en
Pages: 808
Authors: Scott Spencer
Categories: Computers
Type: BOOK - Published: 2011-01-13 - Publisher: John Wiley & Sons

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A stunning, content-rich update to this top-selling ZBrush guide! This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newe
Beginner's Guide to Character Creation in Maya
Language: en
Pages: 0
Authors: Jahirul Amin
Categories: Computer animation
Type: BOOK - Published: 2015-05-12 - Publisher: 3dtotal Publishing

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The Beginner's Guide series returns to focus on character creation in Autodesk's industry leading 3D animation software, Maya.
ZBrush Digital Sculpting Human Anatomy
Language: en
Pages: 782
Authors: Scott Spencer
Categories: Computers
Type: BOOK - Published: 2010-12-16 - Publisher: John Wiley & Sons

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Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches ana