Summary of Brian Tom O'Connor's Awareness Games

Summary of Brian Tom O'Connor's Awareness Games
Author: Everest Media,
Publisher: Everest Media LLC
Total Pages: 49
Release: 2022-06-21T22:59:00Z
Genre: Body, Mind & Spirit
ISBN:


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Please note: This is a companion version & not the original book. Sample Book Insights: #1 The well of happiness and joy lies within each of us, and we can access it by shifting our attention away from the content of our awareness and toward awareness itself. It's not something separate from us; it's us. #2 The games in this section are not like Olympic Games or board games with winners and losers. They are not about game theorists or competitive players. They are about sidestepping the ways the mind sorts the outside world and instead pointing it within to find its source. #3 The well of joy within you is not something with correct answers, set rules, and reproducible steps. It is something that must be discovered through experimentation. #4 I had experienced a lot of fear, anxiety, inhibition, and depression, and I was determined to find an alternative to suffering. I had had enough glimpses of natural happiness to know what I was looking for.


Awareness Games
Language: en
Pages: 96
Authors: Brian Tom O'Connor
Categories:
Type: BOOK - Published: 2016-02-09 - Publisher:

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Awareness Games are enjoyable but surprisingly deep games you can play with your own mind. Kind of like meditating only more fun and less work. And not so serio
Summary of Brian Tom O'Connor's Awareness Games
Language: en
Pages: 49
Authors: Everest Media,
Categories: Body, Mind & Spirit
Type: BOOK - Published: 2022-06-21T22:59:00Z - Publisher: Everest Media LLC

GET EBOOK

Please note: This is a companion version & not the original book. Sample Book Insights: #1 The well of happiness and joy lies within each of us, and we can acce
Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning
Language: en
Pages: 299
Authors: David Seelow
Categories: Computers
Type: BOOK - Published: 2022-12-21 - Publisher: CRC Press

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All games are potentially transformative experiences because they engage the player in dynamic action. When repurposed in an educational context, even highly po
Phonological Awareness Fun Park
Language: en
Pages:
Authors: Melanie Frederick
Categories:
Type: BOOK - Published: 2005-01-01 - Publisher:

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Creating Personal, Social, and Urban Awareness through Pervasive Computing
Language: en
Pages: 440
Authors: Guo, Bin
Categories: Computers
Type: BOOK - Published: 2013-10-31 - Publisher: IGI Global

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The recent emergence and prevalence of social network applications, sensor equipped mobile devices, and the availability of large amounts of geo-referenced data