Audio Programming for Interactive Games

Audio Programming for Interactive Games
Author: Martin D. Wilde
Publisher: Taylor & Francis
Total Pages: 198
Release: 2004
Genre: Computers
ISBN: 0240519418


Download Audio Programming for Interactive Games Book in PDF, Epub and Kindle

This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and presentation of an interactive game soundtrack. This system is described with case studies, all source codes for which are provided on the CD-ROM.


Audio Programming for Interactive Games
Language: en
Pages: 198
Authors: Martin D. Wilde
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: Taylor & Francis

GET EBOOK

This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and pr
Getting Started with C++ Audio Programming for Game Development
Language: en
Pages: 180
Authors: David Gouveia
Categories: Computers
Type: BOOK - Published: 2013-01-01 - Publisher: Packt Publishing Ltd

GET EBOOK

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experien
Game Audio Programming 2
Language: en
Pages: 355
Authors: Guy Somberg
Categories: Computers
Type: BOOK - Published: 2018-08-30 - Publisher: CRC Press

GET EBOOK

Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio programming
Game Audio Implementation
Language: en
Pages: 513
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2015-12-22 - Publisher: CRC Press

GET EBOOK

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real gam
Game Audio Programming
Language: en
Pages: 335
Authors: Guy Somberg
Categories: Computers
Type: BOOK - Published: 2016-10-14 - Publisher: CRC Press

GET EBOOK

Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming.