An Artist's Guide to Programming

An Artist's Guide to Programming
Author: Jim Parker
Publisher: No Starch Press
Total Pages: 250
Release: 2022-06-07
Genre: Computers
ISBN: 1718501641


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Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations. A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games. Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They’ll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games.


An Artist's Guide to Programming
Language: en
Pages: 250
Authors: Jim Parker
Categories: Computers
Type: BOOK - Published: 2022-06-07 - Publisher: No Starch Press

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Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations. A
An Artist's Guide to Programming
Language: en
Pages: 250
Authors: Jim Parker
Categories: Computers
Type: BOOK - Published: 2022-06-07 - Publisher: No Starch Press

GET EBOOK

Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations. A
Coding Art
Language: en
Pages: 280
Authors: Yu Zhang
Categories: Architecture
Type: BOOK - Published: 2021-01-07 - Publisher: Apress

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Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at
Game Programming for Artists
Language: en
Pages: 173
Authors: Jarryd Huntley
Categories: Computers
Type: BOOK - Published: 2017-09-29 - Publisher: CRC Press

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Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversat
Learning Processing
Language: en
Pages: 566
Authors: Daniel Shiffman
Categories: Computers
Type: BOOK - Published: 2015-09-09 - Publisher: Newnes

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Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming