21st Century Game Design
Language: en
Pages: 332
Authors: Chris Mark Bateman
Categories: Computers
Type: BOOK - Published: 2006 - Publisher: Charles River Media Game Devel

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Principles of interface design; game world abstraction; avatar abstraction; game structures; genres; and the evolution of games. Annotation 2005 Book News, Inc.
Game Design Essentials
Language: en
Pages: 319
Authors: Briar Lee Mitchell
Categories: Computers
Type: BOOK - Published: 2012-03-05 - Publisher: John Wiley & Sons

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An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere,
Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

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Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Programming in Go
Language: en
Pages: 496
Authors: Mark Summerfield
Categories: Computers
Type: BOOK - Published: 2012-05-01 - Publisher: Addison-Wesley

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Your Hands-On Guide to Go, the Revolutionary New Language Designed for Concurrency, Multicore Hardware, and Programmer Convenience Today’s most exciting new p
Women and Gaming
Language: en
Pages: 209
Authors: J. Gee
Categories: Education
Type: BOOK - Published: 2010-05-10 - Publisher: Springer

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The authors argue that women gamers, too often ignored as gamers, are in many respects leading the way in this trend towards design, cultural production, new le